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Abstract
Virtual and Augmented Reality (VR, AR) are increasingly gaining traction
thanks to their technical advancement and the need for remote connections,
recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual
offices are only some examples of their successes. As users interact with
VR/AR, they generate extensive behavioral data usually leveraged for measuring
human behavior. However, little is known about how this data can be used for
other purposes.
In this work, we demonstrate the feasibility of user profiling in two
different use-cases of virtual technologies: AR everyday application ($N=34$)
and VR robot teleoperation ($N=35$). Specifically, we leverage machine learning
to identify users and infer their individual attributes (i.e., age, gender). By
monitoring users' head, controller, and eye movements, we investigate the ease
of profiling on several tasks (e.g., walking, looking, typing) under different
mental loads. Our contribution gives significant insights into user profiling
in virtual environments.